Traditional sports have been popular for decades, but esports have recently risen and begun to see similar successes. Despite their similarities, a detailed comparison of sports and esports has not been made. Our project seeks to directly compare key elements of sports and esports. We researched and analyzed industry sizes, viewer friendliness, and competitiveness of popular sports and esports and made graphs to visualize data. Based on our analysis, sports industries are generally larger than esports, but viewership and prize pools can be larger for esports than sports. Esports are generally more complex than sports, but feature more live action per game, and are generally more competitive than sports.
William Campbell, Amanda Goss, Kyle Trottier and Mark Claypool. Sports versus Esports - A Comparison of Industry Size, Viewer Friendliness, and Game Competitiveness, Chapter in Global Esports - Transformation of Cultural Perceptions of Competitive Gaming, Bloomsbury Academic, ISBN 9781501368769, March 11, 2021.
*denotes a WPI undergraduate student author